Skull and Bones review – hell and high water

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Review info

Platform reviewed: PC
Available on: PS5, Xbox Series X|S, PC
Release date: February 16, 2024 

Despite its troubled development cycle, Skull and Bones has plenty to offer for fans of naval combat or those looking to immerse themselves in a pirate fantasy. Engaging ship battles, a wide scope for ship customization, and immersive sailing mechanics all confirm that Ubisoft’s latest live service open-world game has some strong fundamentals. However, thanks to a thin storyline, repetitive mission structures, and a narrow range of enemy types, Skull and Bones feels underdeveloped, like a pencil drawing that’s yet to be filled in by color or shading.

In Skull and Bones, you play as a ship captain during the second golden age of piracy in the late 17th century. The prologue has you ambushed by British sailors and your ship blown to bits. You are then recovered by the crew of a small gathering ship, and tasked with making a name for yourself. Soon, you arrive at Sainte Anne, a pirate port and hub location run by the ruthless pirate kingpin John Scurlock. So far, so pirate-y. 

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